| 2026-08-29T18:00 |
1.7h
|
3 |
2 |
4 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-29T12:40 |
2.8h
|
1 |
1 |
4 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-28T17:00 |
15.8h
|
6 |
3 |
41 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-28T11:02 |
2.8h
|
2 |
1 |
7 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-27T15:20 |
13.8h
|
4 |
2 |
30 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-26T21:50 |
9.4h
|
7 |
4 |
27 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-26T09:20 |
9.1h
|
3 |
1 |
25 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-25T17:00 |
12.4h
|
8 |
3 |
34 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-25T14:00 |
1m
|
0 |
-- |
1 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-25T11:00 |
23m
|
1 |
0 |
2 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-25T05:10 |
48m
|
2 |
1 |
3 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-24T17:00 |
11.8h
|
3 |
2 |
35 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-24T09:30 |
1.9h
|
1 |
1 |
7 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-23T13:20 |
16.4h
|
5 |
3 |
46 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-22T21:50 |
6.9h
|
7 |
3 |
15 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |
| 2026-08-22T11:50 |
8.3h
|
5 |
2 |
25 |
Software and Game Development |
🌌🌍 [ Windows 10 Desktop ] [ day 333 ] [ C++ ] Refactoring ca2 2D Graphics API a bit after 3D induced changes |
| 2026-08-21T17:00 |
15.4h
|
7 |
3 |
35 |
Software and Game Development |
🌌🌍 [ Windows 10 Desktop ] [ day 333 ] [ C++ ] Refactoring ca2 2D Graphics API a bit after 3D induced changes |
| 2026-08-20T15:00 |
16.9h
|
5 |
2 |
43 |
Software and Game Development |
🌌🌍 [ Windows 10 Desktop ] [ day 333 ] [ C++ ] Refactoring ca2 2D Graphics API a bit after 3D induced changes |
| 2026-08-19T22:00 |
10.4h
|
6 |
3 |
29 |
Software and Game Development |
🌌🌍 [ Windows 10 Desktop ] [ day 333 ] [ C++ ] Refactoring ca2 2D Graphics API a bit after 3D induced changes |
| 2026-08-19T17:00 |
3.4h
|
3 |
2 |
10 |
Software and Game Development |
🌌🌍 [ GPU Programming ] [ day 51 ] [ OpenGL, Vulkan, DX11 and 12 ] C++ ca2 Windows continuum app |