| 2026-08-31T02:08 |
3.9h
|
3 |
2 |
13 |
Software and Game Development |
Discrete Backline Suite #76: Extensibility | Building Presentation Software for a Software Presentation |
| 2026-08-30T00:41 |
4.6h
|
2 |
2 |
11 |
Software and Game Development |
Discrete Backline Suite #75: The Minecraft Effect | Building Presentation Software for a Software Presentation |
| 2026-08-29T02:58 |
3.8h
|
2 |
1 |
12 |
Software and Game Development |
Discrete Backline Suite #74: Flows of Flows | Building Presentation Software for a Software Presentation |
| 2026-08-28T03:31 |
3.1h
|
3 |
2 |
10 |
Software and Game Development |
Discrete Backline Suite #73: Aryya Samples | Building Presentation Software for a Software Presentation |
| 2026-08-27T01:13 |
2.0h
|
2 |
1 |
7 |
Noita |
Noita #45: Silly Then Serious | Vote On Events during my First Run Tonight! |
| 2026-08-24T01:56 |
4.1h
|
2 |
1 |
15 |
Software and Game Development |
Discrete Backline Suite #72: Flow-Wise | Building a Presentation for Real Software |
| 2026-08-23T03:28 |
2.1h
|
1 |
1 |
6 |
Software and Game Development |
Discrete Backline Suite #71.5: Non-Destructive | Building a Presentation for Real Software |
| 2026-08-22T22:17 |
3.7h
|
2 |
1 |
8 |
Software and Game Development |
Discrete Backline Suite #71: Non-Destructive | Building a Presentation for Real Software |
| 2026-08-22T03:17 |
2.9h
|
1 |
1 |
7 |
Software and Game Development |
Discrete Backline Suite #70: Phyny? | Building a Presentation for Real Software |
| 2026-08-20T01:02 |
2.5h
|
3 |
1 |
6 |
Noita |
Noita #44: Not This Time | Noita Novice Runs |
| 2026-08-18T04:21 |
1.7h
|
2 |
2 |
1 |
Software and Game Development |
Discrete Backline Suite #69: Roadmap | Software Development Presentation + Roadmap Creation |
| 2026-08-18T03:39 |
15m
|
2 |
2 |
1 |
Software and Game Development |
Discrete Backline Suite #69: Roadmap | Software Development Presentation + Roadmap Creation |
| 2026-08-06T01:08 |
3.0h
|
2 |
1 |
10 |
Noita |
Noita #43: Wait For It | Novice Runs To Get Through the Temple |
| 2026-08-03T03:18 |
1.4h
|
1 |
1 |
5 |
Software and Game Development |
Discrete Backline Suite #68: Case Before Law | Audio Software in C |
| 2026-08-03T00:35 |
2.4h
|
3 |
1 |
8 |
Software and Game Development |
Discrete Backline Suite #68: Case Before Law | Audio Software in C |
| 2026-08-02T01:42 |
4.1h
|
1 |
1 |
13 |
Software and Game Development |
Discrete Backline Suite #67: Find My Buffers | Audio Software in C |
| 2026-08-01T03:26 |
3.1h
|
3 |
2 |
9 |
Software and Game Development |
Discrete Backline Suite #66: Meshy and Treey | Audio Software in C |
| 2026-07-30T01:13 |
3.8h
|
2 |
1 |
12 |
Noita |
Noita #42: Run Run Run | More Noita Runs from the Start |
| 2026-07-27T03:06 |
2.5h
|
3 |
2 |
8 |
Software and Game Development |
Discrete Backline Suite #65: One Graph Algorithm | Music Software in C |
| 2026-07-26T17:06 |
1.5h
|
2 |
1 |
4 |
IRL |
MR2sday #191: Reassembly | Custom Car Garage Work |